From Immersion to Incorporation
In-Game tackles one of the most commonly discussed, yet vague concepts in the game sphere: immersion. Immersion refers to a player’s sensation of inhabiting simulated space. Overuse of this term has diminished its analytical value and confused its meaning, both in analysis and design. In this book I argue that in order to better understand a higher-order concept like immersion we need to first understand the its experiential precursors: attention and involvement.
Books, Book chapters, Journal papers, Conference proceedings, Theses.
Keynote speeches, invited talks and conference presentations.